BANK BOBBERY
2D heist. Play it against each other — the crew breaks in, the guards hold the line, then you swap over — or all together against the bank itself. Either way it keeps trading until somebody pulls a gun.

Join a game

or open one of your own
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Hosting gives you a four-character code. Anybody on your network who types it — or opens the link you send them — is in the same bank.

Controls

W A S DMove (arrow keys work too) MouseAim ClickFire (weapon must be drawn) HDraw / holster your weapon CChange into a body's clothes (7s) EUse: doors, vault, cash, fuse box, terminals — and with none of those in reach, whatever is in your use slot XGo through what is at your feet: a body's pockets, or what has been left on the floor RReload ShiftSprint (noisy) VDuty phone: put yourself on the shift's board for 20s GDrop the cash you are carrying TabYour kit — DROP on a row puts that thing on the floor, right-click puts it in your use slot BScoreboard EnterTalk to your team EscShut what is open, stop what you are doing — and with neither to do, the settings
These are the keys it ships with. Every one of them can be put somewhere else: Edit the keys on the briefing screen, or Esc with a body already stood in the building.

Sides

Thugs

Pistols. Can holster to blend in and take a downed worker's clothes. Crack the vault, grab the cash, reach the van.

Guards

Rifles and keycards. Watch the CCTV wall, keep the power on, and stop the crew leaving with the money.

Co-op — or nobody takes the uniform. One crew, one round, and every note in the building behind one vault door. The manager is carrying the key to it: find them in a bank full of people, get them alone, and the door costs five seconds instead of forty-five with a drill. The bank's own guards walk their beats, come to a noise, and the one sat at the camera wall radios another one over to whatever they read off a feed — which buys you three seconds.